The past week’s been a bit of a blur and completely fantastic.

Me, preparing for our project presentation at last week’s StoryCode hackathon. Yes, I ate all those pizzas behind me. (Big up to Amanda Lin Costa’s article on PBS’s Mediashift where the shot is featured.)
When I greet my friends and ask how it’s going, I often get the answer, “Busy.” Typically, they follow the response with a heavy sigh or a diatribe about the pressure they’re under at work. I’m conscious of giving this canned response to people when I’m asked the same question. If I do feel the need to tell people how busy I am (I live in New York – like I’m ever not busy?), I try to let people know it’s a “good busy.”
Last I wrote here, I was gearing up for the first ever transmedia StoryCode Hack: Beta offered by StoryCode, a new not-for-profit supporting transmedia/cross-platform projects. For the past couple years the group has been just that: a Meet Up group that gave speakers a forum at which to share case studies of successful projects. When Aina Abiodun and Mike Knowlton incorporated, they fashioned this mission:
StoryCode is a non-profit community hub for independent immersive and cross-platform storytellers; supporting, incubating and showcasing projects created by them.
Their action shift was the incubation directive. Transmedia Meet Up groups the globe over offer panel discussions and speakers showcasing projects, but StoryCode kicked it up a notch. They’re in the business of cross-platform story formation. StoryCode realized creators are tired of talking and want to get their hands dirty, fail and learn from those failures.
I’m not going to go into the details of the Story Hack here. My super awesome US Maple hackathon teammates, Randy Astle and Carrie Cutforth-Young give great analyses here, here, here, here and here.
What I want to acknowledge is the community created. Real community can’t sustain unless its members feel fed, and this past weekend, 27 storytellers, developers, game designers, filmmakers, and theater-makers devoured the challenge, nourished themselves, and grew into a team of transmedia creators.
It was the most fulfilling artistic experience I’ve had this year.
On top of all this, last week I announced my new project, NY_Hearts: LES, which is part of the Game Play Festival at The Brick Theater. StoryCode provided the platform for me to share this exciting project and ask for immediate essentials I need. I sought an associate producer, a geo-tagged location based storytelling platform, and small business partners in the Lower East Side. With this assistance, I’ve fulfilled several of these needs. You can read more about one of the new developments on the NY_Hearts blog.
It’s challenging to make new work, and thanks to StoryCode and The Brick Theater, I’ve been busy. Very good busy. And I hope to continue being good busy for the next several months.